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Velox
A mobile app designed to equip seasoned edurance runners with advanced adaptive training plans, presented in a clean and memorable interface.
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The Idea.
As a competitive endurance runner, I rely on data to fine-tune my training and maximize performance. Yet most fitness apps cater to beginners, offering rigid plans and limited customization. I saw an opportunity to design a platform tailored to advanced athletes, one that could intelligently adapt to user feedback and progress while maintaining a clean, intuitive interface. I was apart of a close-knit team of developers and designers to bring this vision to life.
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The Process.

Research

Conducted user interviews and competitive analysis to identify pain points and opportunities in existing training apps. View Research

Design

Created wireframes, prototypes, and high-fidelity designs using Figma, focusing on usability and aesthetics.

Skills

UX/UI design, frontend development, backend development, user research, wireframing, usability testing, database architecture.

Tools & Frameworks

Figma, Python, Swift, SQl, Git, Adobe Photoshop, Postgres, Github Adobe Illustrator, Tailscale.

The Breakdown.
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User Interaction

The home screen delivers a streamlined weekly overview of the user's training load, designed for quick comprehension and minimal friction. Familiar card-based layouts and intuitive button interactions align with the expectations of experienced runners, reducing onboarding time and enhancing usability. Color-coded intensity bars provide immediate visual cues about workout difficulty, allowing users to scan and interpret their training data at a glance. Progress bars track weekly goals, offering both motivation and clarity. These visual indicators reinforce the app's adaptive nature, helping users stay engaged while adjusting their plans based on performance and feedback.